![]() If you loot an item that you don't need, you can trade it to someone else provided you already owned and equipped an item of that item level and tagged as appropriate for your role in that slot (or both of the eligible slots for rings and trinkets). This loot is then soulbound to that player when they loot it, and it's mailed to them if they fail to loot it (except, interestingly, for Bind on Equip items, so check those dead trash mobs in raid!) In Battle for Azeroth, all loot from basically all content is rolled and assigned on a per-player basis. In this article, I'll go over the benefits and drawbacks of this new paradigm, and then give my own opinion on the best path forward, but let's start by explaining the current rules and the relevant ones from the past to provide the context for this discussion. The last few expansions have pushed loot rules further towards Personal Loot, first by making it the default option, then by limiting Master Looter to only be available to guild groups, and then finally in Battle for Azeroth by removing Master Looter entirely. It's no surprise that the rules and systems surrounding it have changed too. ![]() When you’re asking for €49.99 an expansion plus a €12.99 sub, you owe it to your customers to do better.Over World of Warcraft's 15 year history, gear has evolved dramatically. The unnecessary social friction caused by this open need roll system is frankly unacceptable for a game with this level of budget. At least leave it as an option that we can select, even if it is not the default one. Why can’t you just give us good old master looter back? It worked perfectly from back in classic all the way up to the day you removed it for seemingly no sane reason. the eranog ring having bis stats for some healers but also the bis proc for DPS players so either category will REEEE if the other gets the item) ![]() You have essentially created a loot system where ninja looting is a free-for-all, and assigning loot based on enforceable rules agreed upon by the raid team in advance is not possible.Įveryone who can equip an item has the option to need on it, which causes drama when a guild raid is trying to optimize loot distribution for bis-stat items going to the best specs/classes, and some people have different ideas as to which items are bis for which classes (e.g. ![]() Forcing raids to use open need/greed is stupid. ![]()
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